STATIC_MASTER_BUFF[TEXT_ID + 1] = baseClassElementNum + 4; // total elementNUM STATIC_MASTER_BUFF[TEXT_ID + baseClassElementNum + 1] = false; // is DB valueMODE ...
// BEZIERLINE_getBezierLinePoint ( BEZIERLINE_ID,time_) //time_ is between 0 to 1. STATIC_MASTER_BUFF[BEZIERLINE_ID+1] = 10; // total Element Num STATIC_MASTER_BUFF ...