This was a weekend project for me to learn how to use PyGame, and play around with something I've wanted to try for a while - Boid's algorithm. For those unfamiliar with it, Boid's algorithm is an ...
Added pynboids2.py version, an update to the original pynboids, with numpy array methods from pixelboids.py to improve efficiency. 2x more boids then b4. Added pixelboids.py version, draws boids as ...
こんにちは、したかみです。 5/31 ~ 6/15 まで技術書典18が開催され、私は「Unity JobSystemで大群を動かす!実用Boidsシミュレーション」を出版しました。 Unity JobSystemで大群を動かす!実用Boidsシミュレーション:したかみ 本書は「Unity JobSystem で大群を動かす!