Code for creating a render feature in Unity URP that adds outlines to meshes. It uses the Jump Flood Algorithm to do this so it should be pretty fast. However, the code is surely not perfect and could ...
This is a fork of URP-PSX with compatibility fixes for Unity 6. Still under consturction. https://github.com/Math-Man/URP-PSX-FORKED - branch for Unity 2022, URP 14 ...
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